Sandstone v2.3 Changes


Much thanks to TheRPGMakerAddict for the review, which inspired several of these:        

- Exploited cliff shrub tile priority error.

- Added new NPC in Sandstone camp.

- Stopped use of airship from effecting BGM (thanks to Zevia for the plugin).

- Added option to process a single Balm to hidden herbalist.

- Slightly altered color of passable grass tile.

- Added final smash at the Ship. 

- Softer new menu SEs.

- Various map tweeks in Sandstone and Sowthin.

- Fixed first stone smashed explaining mechanics twice.

- Fixed lategame bug that caused missing dialog with key characters.

- Fixed bug with abandoned town parralax during Act 2.  

- Fixed possible gamelock bug when Droppre is first met if player moves immediately after smashing Granite.

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